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LUME / DEMON Architecture Comparison
DEMON is a real-time controllable music diffusion runtime. It turns source audio, text prompts, LoRAs, references, and live control curves into generated or transformed music.
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DEMON is not a pose system, not a sensor fusion system, and not a DJ command system.
DEMON is a real-time controllable music diffusion runtime. It turns source audio, text prompts, LoRAs, references, and live control curves into generated or transformed music.
LUME is an embodied capture, truth, choreography, visual, and DJ-control system. It turns cameras, mocopi, watches, phones, labels, and pose evidence into BodyTruth, gesture templates, visual responses, training bundles, and guarded Rekordbox commands.
DEMON is built around ACE-Step v1.5 and a StreamDiffusion-style ring buffer for audio. The runtime keeps several in-flight music generations alive at different denoising stages. Each tick advances the active slots with a batched decoder forward pass. After warmup, completed song latents stream out steadily.
Our current K11/Mac4/Mac5 mesh does not have the right local NVIDIA GPU. So LUME should produce DEMON requests now, and run DEMON later on a remote/cloud GPU or a future CUDA machine.
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