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Computational Choreography

Computational Choreography is the practice of treating embodied human motion as a **semantic object** capable of generating, modifying, and controlling digital experiences. It is not motion capture, not gesture recognition, and not animation—though it can incorporate all three.

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**Version**: 1.1.0 **Last Updated**: 2025-01-01 **Status**: Foundational **Parent**: [00-OVERVIEW.md](00-OVERVIEW.md) Computational Choreography is the practice of treating embodied human motion as a **semantic object** capable of generating, modifying, and controlling digital experiences. It is not motion capture, not gesture recognition, and not animation—though it can incorporate all three. > **What does movement mean, and how can we compute that meaning in real time?** This is the **governing philosophy** for the entire Comp-Core system. Every architectural decision, every algorithm choice, and every data structure is evaluated against this question. Movement carries information beyond its kinematic description. A raised arm is not just a position vector; it is an intention, a signal, a communication.

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