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Test Scenarios for Agent Reputation System

```python # Scenario 1.1: Register new agent def test_register_agent(): marketplace = ReputationMarketplace() agent = marketplace.get_or_create_manager("agent_001", initial_rep=100.0)

Agents That Account for Themselves proposal experiment writeup candidate score 18 .md

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Test Scenarios for Agent Reputation System

> Comprehensive test cases for validating system behavior

---

๐Ÿงช Unit Test Scenarios

1. Agent Registration

python
# Scenario 1.1: Register new agent
def test_register_agent():
    marketplace = ReputationMarketplace()
    agent = marketplace.get_or_create_manager("agent_001", initial_rep=100.0)

    assert agent.agent_id == "agent_001"
    assert agent.total_reputation == 100.0
    assert agent.available_reputation == 100.0
    assert agent.staked_reputation == 0.0

# Scenario 1.2: Retrieve existing agent
def test_retrieve_existing_agent():
    marketplace = ReputationMarketplace()
    agent1 = marketplace.get_or_create_manager("agent_001")
    agent2 = marketplace.get_or_create_manager("agent_001")

    assert agent1 is agent2  # Same instance

2. Market Creation

python
# Scenario 2.1: Create task prediction market
def test_create_market():
    marketplace = ReputationMarketplace()
    market = marketplace.create_market(
        prediction_type=PredictionType.TASK_SUCCESS,
        subject_agent="claude_opus",
        task_id="task_001",
        task_description="Implement feature X"
    )

    assert market.market_id is not None
    assert market.prediction_type == PredictionType.TASK_SUCCESS
    assert market.is_resolved == False
    assert market.total_staked == 0.0

# Scenario 2.2: Market with deadline
def test_market_with_deadline():
    market = create_market(closes_in_minutes=30)

    assert market.closes_at is not None
    assert market.closes_at > datetime.now()

3. Placing Stakes

python
# Scenario 3.1: Successful stake placement
def test_place_stake():
    marketplace = ReputationMarketplace()
    marketplace.get_or_create_manager("bettor_001", initial_rep=100.0)
    market = marketplace.create_market(...)

    stake = marketplace.place_prediction(
        agent_id="bettor_001",
        market_id=market.market_id,
        prediction=True,
        stake_amount=20.0,
        confidence=0.8
    )

    assert stake is not None
    assert stake.stake_amount == 20.0
    assert stake.confidence <= 0.8  # May be adjusted

# Scenario 3.2: Insufficient funds
def test_insufficient_funds():
    marketplace = ReputationMarketplace()
    marketplace.get_or_create_manager("poor_agent", initial_rep=10.0)
    market = marketplace.create_market(...)

    stake = marketplace.place_prediction(
        agent_id="poor_agent",
        market_id=market.market_id,
        prediction=True,
        stake_amount=50.0,  # More than balance
        confidence=0.9
    )

    assert stake is None  # Should fail

# Scenario 3.3: Closed market rejection
def test_closed_market():
    marketplace = ReputationMarketplace()
    market = marketplace.create_market(closes_in_minutes=0)
    time.sleep(1)  # Wait for market to close

    stake = marketplace.place_prediction(
        agent_id="agent_001",
        market_id=market.market_id,
        prediction=True,
        stake_amount=10.0,
        confidence=0.7
    )

    assert stake is None

4. Market Resolution

python
# Scenario 4.1: Resolve with SUCCESS
def test_resolve_success():
    marketplace = ReputationMarketplace()
    setup_market_with_bets(marketplace)  # 3 agents bet

    results = marketplace.resolve_market(
        market_id="market_001",
        outcome=True  # SUCCESS
    )

    assert "payouts" in results
    assert len(results["payouts"]) == 3

    # Winners should have positive payout
    for payout in results["payouts"]:
        if payout["prediction"] == True:
            assert payout["payout"] > 0
        else:
            assert payout["payout"] <= 0

# Scenario 4.2: All bets on same outcome
def test_unanimous_betting():
    marketplace = ReputationMarketplace()
    market = create_market(marketplace)

    # All bet SUCCESS
    marketplace.place_prediction("a", market.market_id, True, 10, 0.9)
    marketplace.place_prediction("b", market.market_id, True, 20, 0.8)
    marketplace.place_prediction("c", market.market_id, True, 30, 0.7)

    results = marketplace.resolve_market(market.market_id, True)

    # All winners split pool proportionally
    total_staked = 60
    for payout in results["payouts"]:
        expected = (payout["stake"] / total_staked) * total_staked
        assert payout["payout"] == expected

# Scenario 4.3: Quality score affects continuous market
def test_quality_estimate_resolution():
    marketplace = ReputationMarketplace()
    market = create_market(PredictionType.QUALITY_ESTIMATE)

    marketplace.place_prediction("a", market.market_id, 0.8, 10, 0.9)  # Predicts 0.8
    marketplace.place_prediction("b", market.market_id, 0.5, 10, 0.7)  # Predicts 0.5

    results = marketplace.resolve_market(market.market_id, 0.85)  # Actual: 0.85

    # Agent A was closer, should get better payout
    payout_a = get_payout(results, "a")
    payout_b = get_payout(results, "b")
    assert payout_a > payout_b

---

๐Ÿ”„ Integration Test Scenarios

5. Cascade Propagation

python
# Scenario 5.1: Single-hop cascade
def test_single_hop_cascade():
    engine = CascadeEngine()

    # Build trust graph: A โ†’ B (0.8)
    engine.set_trust_edge("A", "B", 0.8)

    # Initiate cascade from A
    event = engine.initiate_cascade(
        origin_agent="A",
        delta=0.1,
        cascade_type=CascadeType.ENDORSEMENT
    )

    result = engine.run_full_cascade(event)

    assert "B" in event.agents_affected
    assert result["max_generation_reached"] == 1

    # B's delta should be attenuated
    b_trajectory = engine.get_trajectory("B")
    # delta_B = 0.1 * decay(0.5) * trust(0.8) = 0.04

# Scenario 5.2: Multi-hop cascade
def test_multi_hop_cascade():
    engine = CascadeEngine()

    # Build chain: A โ†’ B โ†’ C โ†’ D
    engine.set_trust_edge("A", "B", 0.9)
    engine.set_trust_edge("B", "C", 0.8)
    engine.set_trust_edge("C", "D", 0.7)

    event = engine.initiate_cascade("A", 0.2, CascadeType.TRUST_SURGE)
    result = engine.run_full_cascade(event)

    assert result["max_generation_reached"] == 3
    assert result["agents_affected"] == 4  # A, B, C, D

# Scenario 5.3: Cascade with trust threshold
def test_cascade_threshold():
    engine = CascadeEngine()

    # Low trust edge
    engine.set_trust_edge("A", "B", 0.2)  # Below GUILT_BY_ASSOCIATION threshold (0.5)

    event = engine.initiate_cascade("A", -0.2, CascadeType.GUILT_BY_ASSOCIATION)
    result = engine.run_full_cascade(event)

    # B should NOT be affected (trust too low)
    assert "B" not in event.agents_affected

6. Trajectory Tracking

python
# Scenario 6.1: Rising star detection
def test_rising_star_phase():
    engine = CascadeEngine()
    trajectory = engine.get_trajectory("agent_rising")

    # Add ascending snapshots
    for i in range(10):
        score = 0.3 + i * 0.06  # 0.3 โ†’ 0.84
        trajectory.add_snapshot(ReputationSnapshot(
            timestamp=datetime.now() - timedelta(days=10-i),
            score=score,
            confidence=0.8,
            sample_size=5
        ))

    assert trajectory.phase == TrajectoryPhase.RISING_STAR
    assert trajectory.trajectory.velocity > 0.05
    assert trajectory.trajectory.acceleration > 0

# Scenario 6.2: Declining phase detection
def test_declining_phase():
    trajectory = setup_declining_trajectory()

    assert trajectory.phase == TrajectoryPhase.DECLINING
    assert trajectory.trajectory.velocity < -0.05

# Scenario 6.3: Volatility detection
def test_volatile_phase():
    trajectory = ReputationTrajectory("volatile_agent")

    # Add erratic snapshots
    scores = [0.5, 0.8, 0.3, 0.9, 0.4, 0.7, 0.2, 0.8]
    for i, score in enumerate(scores):
        trajectory.add_snapshot(ReputationSnapshot(
            timestamp=datetime.now() - timedelta(days=8-i),
            score=score,
            confidence=0.5,
            sample_size=2
        ))

    assert trajectory.phase == TrajectoryPhase.VOLATILE
    assert trajectory.trajectory.trend_confidence < 0.3

7. Smart Routing

python
# Scenario 7.1: Route by current best
def test_route_current_best():
    router = setup_router_with_agents()

    candidates = router.route_task(
        domain="coding",
        strategy=RoutingStrategy.CURRENT_BEST,
        top_n=1
    )

    assert len(candidates) == 1
    # Should be agent with highest current score

# Scenario 7.2: Route by rising stars
def test_route_rising_stars():
    engine = CascadeEngine()
    setup_diverse_trajectories(engine)
    router = TrajectoryRouter(engine)

    candidates = router.route_task(
        domain="coding",
        strategy=RoutingStrategy.RISING_STARS,
        top_n=3
    )

    # First candidate should have highest momentum
    assert candidates[0].momentum > candidates[1].momentum

# Scenario 7.3: Exclude low-confidence agents
def test_route_min_score():
    router = setup_router_with_agents()

    candidates = router.route_task(
        domain="coding",
        min_score=0.7,
        top_n=5
    )

    for c in candidates:
        assert c.current_score >= 0.7

---

๐Ÿ”’ Security Test Scenarios

8. Manipulation Prevention

python
# Scenario 8.1: Detect herding behavior
def test_herding_detection():
    market = ReputationPredictionMarket()
    pred_market = create_prediction_market(market)

    # All agents bet the same way
    for i in range(10):
        market.placeBet(
            pred_market.id,
            f"agent_{i}",
            OutcomeType.SUCCESS,
            10,
            0.9
        )

    # Should trigger cascade alert
    summary = market.getMarketSummary()
    assert len(summary.cascadeAlerts) > 0
    assert summary.cascadeAlerts[-1].type == "herding"

# Scenario 8.2: Self-betting restriction
def test_self_betting_restriction():
    market = ReputationPredictionMarket()
    alice = market.registerAgent("Alice", [Domain.CODING])

    pred_market = market.createPredictionMarket(
        "task_001", "Task", Domain.CODING, alice.id, deadline
    )

    # Alice should NOT be able to bet on her own task
    # (Implementation note: may need to add this rule)
    with pytest.raises(Exception):
        market.placeBet(pred_market.id, alice.id, OutcomeType.SUCCESS, 50, 0.99)

# Scenario 8.3: Arbitrage detection
def test_arbitrage_detection():
    market = ReputationPredictionMarket()
    agent = market.registerAgent("Undervalued", [Domain.CODING])

    # Artificially set low market price
    agent.domains.get(Domain.CODING).marketPrice = 30

    # Complete several successful tasks
    for _ in range(5):
        pm = market.createPredictionMarket("task", "", Domain.CODING, agent.id, deadline)
        market.resolveMarket(pm.id, OutcomeType.SUCCESS, 0.95)

    # Should detect arbitrage opportunity
    arb = market.detectArbitrage(agent.id, Domain.CODING)
    assert arb is not None
    assert arb.recommendation == "buy"
    assert arb.fundamentalValue > arb.marketPrice

---

๐Ÿงฌ Lineage Test Scenarios

9. Hereditary Reputation

python
# Scenario 9.1: Partial inheritance
def test_partial_inheritance():
    tree = LineageTree(default_inheritance_ratio=0.5)

    parent = tree.register_progenitor("parent", {
        ReputationGene.RELIABILITY: 0.8,
        ReputationGene.ACCURACY: 0.9
    })

    child = tree.spawn_child("parent", "child", InheritanceMode.PARTIAL_INHERIT)
    child_profile = tree.profiles["child"]

    # Child should have 50% of parent's genes
    assert child_profile.genes[ReputationGene.RELIABILITY] == pytest.approx(0.4, 0.1)
    assert child_profile.genes[ReputationGene.ACCURACY] == pytest.approx(0.45, 0.1)
    assert child_profile.generation == 1

# Scenario 9.2: Staked reputation
def test_staked_spawn():
    tree = LineageTree()
    tree.register_progenitor("parent", {gene: 0.7 for gene in ReputationGene})

    stake = tree.stake_for_spawn("parent", "child", stake_amount=0.3)

    # Parent's available rep should decrease
    parent_profile = tree.profiles["parent"]
    assert parent_profile.effective_reputation < 0.7

    # Resolve stake with success
    tree.resolve_stake(stake.stake_id, child_performance=0.8)

    # Parent should get bonus
    assert parent_profile.effective_reputation > 0.7

# Scenario 9.3: Lineage query
def test_lineage_query():
    tree = LineageTree()
    tree.register_progenitor("grandparent")
    tree.spawn_child("grandparent", "parent")
    tree.spawn_child("parent", "child1")
    tree.spawn_child("parent", "child2")

    # Query ancestors
    ancestors = tree.get_ancestors("child1")
    assert "parent" in ancestors
    assert "grandparent" in ancestors

    # Query descendants
    descendants = tree.get_descendants("grandparent")
    assert "parent" in descendants
    assert "child1" in descendants
    assert "child2" in descendants

---

๐Ÿ“Š Load Test Scenarios

10. Performance Tests

python
# Scenario 10.1: High-volume market creation
def test_high_volume_markets():
    marketplace = ReputationMarketplace()

    start = time.time()
    for i in range(1000):
        marketplace.create_market(
            PredictionType.TASK_SUCCESS,
            f"agent_{i % 100}",
            f"task_{i}"
        )
    elapsed = time.time() - start

    assert elapsed < 5.0  # Should complete in < 5 seconds

# Scenario 10.2: Cascade propagation performance
def test_cascade_performance():
    engine = CascadeEngine()

    # Create dense trust network (100 agents, ~500 edges)
    for i in range(100):
        for j in range(5):
            target = (i + j + 1) % 100
            engine.set_trust_edge(f"agent_{i}", f"agent_{target}", 0.6)

    start = time.time()
    event = engine.initiate_cascade("agent_0", 0.1, CascadeType.TRUST_SURGE)
    result = engine.run_full_cascade(event)
    elapsed = time.time() - start

    assert elapsed < 2.0  # Should complete in < 2 seconds
    assert result["agents_affected"] > 50

# Scenario 10.3: Concurrent betting
def test_concurrent_betting():
    import threading

    marketplace = ReputationMarketplace()
    market = create_market(marketplace)

    errors = []

    def place_bet(agent_id):
        try:
            marketplace.place_prediction(agent_id, market.market_id, True, 1.0, 0.5)
        except Exception as e:
            errors.append(e)

    threads = [threading.Thread(target=place_bet, args=(f"agent_{i}",)) for i in range(100)]
    for t in threads:
        t.start()
    for t in threads:
        t.join()

    assert len(errors) == 0
    assert len(market.stakes) == 100

---

โœ… Test Checklist

CategoryScenariosPriority
Registration1.1, 1.2High
Market Creation2.1, 2.2High
Staking3.1, 3.2, 3.3High
Resolution4.1, 4.2, 4.3High
Cascades5.1, 5.2, 5.3Medium
Trajectories6.1, 6.2, 6.3Medium
Routing7.1, 7.2, 7.3Medium
Security8.1, 8.2, 8.3High
Lineage9.1, 9.2, 9.3Medium
Performance10.1, 10.2, 10.3Low

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