SEA-2.1 Completion Report — Skill Entity Dispatch Integration
**Files Changed:** - `[home-path]` (modified — added SEA skill entity detection + injection) - `[home-path]` (modified — added `--no-sea` flag + SEA status output)
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SEA-2.1 Completion Report — Skill Entity Dispatch Integration
COMPLETION REPORT
Status: ✅ Complete
Files Changed:
- `[home-path]` (modified — added SEA skill entity detection + injection)
- `[home-path]` (modified — added `--no-sea` flag + SEA status output)
What Was Built:
1. SEA Skill Entity Detection in `enriched_spawn.py`
Added three new functions:
- `detect_sea_skills(task, project_path)` — Primary detection function that:
- Tries SEA's embedding-based Tier 1 router first (via `sea_skill_injector.detect_sea_skills_for_task()`)
- Falls back to keyword matching (`_sea_keyword_fallback()`) if Ollama/embeddings unavailable
- Scans project's `CLAUDE.md` for explicit skill entity references
- Returns enriched entity metadata (name, version, state, hot topics, confidence)
- `_load_skill_entity(skill_name)` — Loads full entity context from:
- `[home-path]` (description from YAML frontmatter)
- `[home-path]` (hot topics, confidence, activations, mute status)
- `[home-path]` (current version)
- `format_sea_skill_block(entities)` — Formats detected entities into a prompt injection block with version, confidence, activation count, domains, and SKILL.md read paths.
2. Integration into `build_enriched_task()`
- SEA detection runs automatically on every dispatch (enabled by default)
- SEA skills are deduplicated against the existing regex-based skill detection
- Muted skills are filtered out
- Added `enable_sea: bool` parameter (default `True`)
- CLI supports `--no-sea` flag to disable
3. `enriched-dual-dispatch.sh` Updates
- Added `--no-sea` flag to skip SEA skill entity detection
- Passes `--no-sea` through to `enriched_spawn.py` when set
- Shows SEA status in console output (`SEA Skills: auto-detect` or `SEA Skills: disabled`)
- Updated help text
Quality Gates:
- [x] Python syntax passes (`ast.parse`)
- [x] Bash syntax passes (`bash -n`)
- [x] Follows existing patterns (same style as plugin detection)
- [x] No hardcoded secrets or API keys
- [x] Keyword patterns tested with edge cases
- [x] `--no-sea` flag correctly suppresses detection
Commits:
- (see git log)
Architecture Notes:
- SEA detection is non-blocking — if the embedding router or skill memory is unavailable, dispatch continues with keyword fallback or no SEA skills
- Entity metadata enrichment reads from the same `skill-memory/` state files used by the runtime SEA system
- The `CLAUDE.md` scan provides a secondary detection path for projects that explicitly reference skill entities
Promotion Decision
Promote into a technical note or architecture paper with implementation anchors.
Source Anchor
skill-entity-architecture/SEA-2.1-COMPLETE.md
Detected Structure
Method · References · Code Anchors · Architecture