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SEA-2.1 Completion Report — Skill Entity Dispatch Integration

**Files Changed:** - `[home-path]` (modified — added SEA skill entity detection + injection) - `[home-path]` (modified — added `--no-sea` flag + SEA status output)

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SEA-2.1 Completion Report — Skill Entity Dispatch Integration

COMPLETION REPORT

Status: ✅ Complete

Files Changed:
- `[home-path]` (modified — added SEA skill entity detection + injection)
- `[home-path]` (modified — added `--no-sea` flag + SEA status output)

What Was Built:

1. SEA Skill Entity Detection in `enriched_spawn.py`

Added three new functions:

  • `detect_sea_skills(task, project_path)` — Primary detection function that:
  • Tries SEA's embedding-based Tier 1 router first (via `sea_skill_injector.detect_sea_skills_for_task()`)
  • Falls back to keyword matching (`_sea_keyword_fallback()`) if Ollama/embeddings unavailable
  • Scans project's `CLAUDE.md` for explicit skill entity references
  • Returns enriched entity metadata (name, version, state, hot topics, confidence)
  • `_load_skill_entity(skill_name)` — Loads full entity context from:
  • `[home-path]` (description from YAML frontmatter)
  • `[home-path]` (hot topics, confidence, activations, mute status)
  • `[home-path]` (current version)

- `format_sea_skill_block(entities)` — Formats detected entities into a prompt injection block with version, confidence, activation count, domains, and SKILL.md read paths.

2. Integration into `build_enriched_task()`

  • SEA detection runs automatically on every dispatch (enabled by default)
  • SEA skills are deduplicated against the existing regex-based skill detection
  • Muted skills are filtered out
  • Added `enable_sea: bool` parameter (default `True`)
  • CLI supports `--no-sea` flag to disable

3. `enriched-dual-dispatch.sh` Updates

  • Added `--no-sea` flag to skip SEA skill entity detection
  • Passes `--no-sea` through to `enriched_spawn.py` when set
  • Shows SEA status in console output (`SEA Skills: auto-detect` or `SEA Skills: disabled`)
  • Updated help text

Quality Gates:
- [x] Python syntax passes (`ast.parse`)
- [x] Bash syntax passes (`bash -n`)
- [x] Follows existing patterns (same style as plugin detection)
- [x] No hardcoded secrets or API keys
- [x] Keyword patterns tested with edge cases
- [x] `--no-sea` flag correctly suppresses detection

Commits:
- (see git log)

Architecture Notes:
- SEA detection is non-blocking — if the embedding router or skill memory is unavailable, dispatch continues with keyword fallback or no SEA skills
- Entity metadata enrichment reads from the same `skill-memory/` state files used by the runtime SEA system
- The `CLAUDE.md` scan provides a secondary detection path for projects that explicitly reference skill entities

Promotion Decision

Promote into a technical note or architecture paper with implementation anchors.

Source Anchor

skill-entity-architecture/SEA-2.1-COMPLETE.md

Detected Structure

Method · References · Code Anchors · Architecture