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N'Ko Sigil Semantics

The N'Ko Inscription System uses 10 sigils as **operator markers**—single characters that encode both computational meaning and embodied experience. Each sigil is not arbitrary: it carries visual weight, semantic density, and gestural resonance.

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N'Ko Sigil Semantics

> Mapping the 10 CC-Inscription sigils to UI affordances and semantic meaning

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Overview

The N'Ko Inscription System uses 10 sigils as operator markers—single characters that encode both computational meaning and embodied experience. Each sigil is not arbitrary: it carries visual weight, semantic density, and gestural resonance.

This document maps each sigil to its:
- Visual representation — The character and its typographic qualities
- Semantic meaning — What the sigil encodes conceptually
- UI affordance — What interaction patterns it suggests
- Motion signature — The gesture that invokes or embodies it

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The Ten Sigils

1. Stabilization — ߛ (U+07DB)

AspectDescription
VisualOpen curves settling into a point. The character suggests convergence—like streams meeting.
SemanticThe trajectory is contracting. Variance is dropping. The system is settling into coherence.
DetectsDispersion decreased measurably within a time window
UI AffordanceLock/Confirm — Tap-and-hold to confirm selection. The action commits, stabilizes choice. Visual: elements contract toward touch point.
Motion SignatureClosing grip — Fingers drawing inward, palm settling. Like grasping something precious.
ExamplesComing to rest, focusing, completing a gesture, saving work, confirming navigation

N'Ko Form: `ߛ ⟦t0–t1⟧ : z(σ) ↓ ; ⟦place⟧ ; c=⟦conf⟧`

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2. Dispersion — ߜ (U+07DC)

AspectDescription
VisualRadiating strokes, energy moving outward. The character embodies expansion, reaching.
SemanticThe trajectory is expanding, exploring more state space. Variance is rising. The system is opening.
DetectsSpread/entropy increased within a time window
UI AffordanceExpand/Explore — Pinch-outward to reveal options. The action opens possibility space. Visual: elements bloom from center.
Motion SignatureOpening hands — Fingers spreading, palms lifting. Like releasing seeds to wind.
ExamplesStarting movement, searching, agitation, browsing, exploring menus

N'Ko Form: `ߜ ⟦t0–t1⟧ : z(σ) ↑ ; ⟦place⟧ ; c=⟦conf⟧`

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3. Transition — ߕ (U+07D5)

AspectDescription
VisualA pivot point, stroke changing direction decisively. The character marks a boundary crossed.
SemanticA boundary has been crossed. The trajectory moved from one basin to another. A change point.
DetectsDiscrete change point — curvature spike in z-trajectory
UI AffordanceSwitch/Navigate — Swipe to change context. The action crosses a threshold. Visual: content slides away, new content arrives.
Motion SignatureQuick swipe — Decisive horizontal movement, the hand committing to direction. Like turning a page.
ExamplesChanging activity, switching context, phase boundary, screen transition, mode change

N'Ko Form: `ߕ ⟦t*⟧ : ⟦B_from⟧ → ⟦B_to⟧ ; κ=⟦sharp⟧ ; c=⟦conf⟧`

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4. Return — ߙ (U+07D9)

AspectDescription
VisualA loop closing back on itself. The character embodies memory, the path home.
SemanticThe trajectory has returned to a previously visited basin. This is memory manifest—the body remembers.
DetectsRe-entry to known basin after absence
UI AffordanceBack/Home — Swipe-return or back gesture. The action revisits familiar ground. Visual: elements reassemble from memory.
Motion SignatureCircling back — Hand drawing an arc that returns to origin. Like rewinding, retracing steps.
ExamplesComing home, resuming task, cyclical behavior, navigation history, undo

N'Ko Form: `ߙ ⟦t*⟧ : ↺ ⟦B⟧ ; last=⟦Δt⟧ ; d=⟦dist⟧`

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5. Dwell — ߡ (U+07E1)

AspectDescription
VisualA grounded stroke, weighted at the bottom. The character sits, abides, remains.
SemanticThe trajectory is remaining in the current basin longer than expected. Presence sustained.
DetectsSustained stay in basin beyond threshold
UI AffordanceLong-press/Linger — Hold position to trigger secondary action. The action rewards patience. Visual: ripples emanating from stillness.
Motion SignaturePalm down, settled — Hand at rest, weight transferred. Like sitting meditation.
ExamplesFocused work, rest, waiting, reading deeply, contextual menus from hover

N'Ko Form: `ߡ ⟦t0–t1⟧ : stay(⟦B⟧)=⟦τ⟧ ; ϕ=⟦stab⟧`

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6. Oscillation — ߚ (U+07DA)

AspectDescription
VisualWave-like, alternating strokes. The character embodies rhythm, the dance between states.
SemanticThe trajectory is bouncing between states. Not settling, not exploring—cycling. The rhythm of indecision or dance.
DetectsRapid alternation between basins
UI AffordanceToggle/Compare — Rapid tap to alternate views. The action enables comparison, A/B switching. Visual: cross-fade, flip animation.
Motion SignatureWaving hand — Side-to-side motion, like saying no/maybe. The hand hesitates productively.
ExamplesIndecision, pacing, rhythmic movement, toggling settings, comparing options

N'Ko Form: `ߚ ⟦t0–t1⟧ : ⟦B1⟧ ⇄ ⟦B2⟧ ; f=⟦freq⟧ ; a=⟦amp⟧`

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7. Recovery — ߞ (U+07DE)

AspectDescription
VisualRising from a dip, the stroke recovers its trajectory. The character embodies resilience.
SemanticAfter a perturbation, how quickly the system returns to baseline. This is resilience made visible.
DetectsReturn latency after disruption
UI AffordanceRestore/Undo — Shake or pull-to-refresh. The action recovers lost state. Visual: elements snap back into place.
Motion SignatureRegaining balance — The body's reflexive return after being pushed. A springing back.
ExamplesRegaining balance, calming down, restoring focus, error recovery, pull-to-refresh

N'Ko Form: `ߞ ⟦t*⟧ : rec→⟦B⟧ ; τ=⟦lat⟧ (×⟦ratio⟧)`

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8. Novelty — ߣ (U+07E3)

AspectDescription
VisualA stroke venturing into new space, no return loop. The character explores unknown territory.
SemanticA basin has been encountered that doesn't match any in history. Discovery. The system needs a new word.
DetectsNew basin — region not covered by existing tokens
UI AffordanceCreate/New — Draw or inscribe to create. The action brings something into being. Visual: sparkle/bloom on creation.
Motion SignatureReaching forward — Hand extending into space not yet touched. The first mark on blank paper.
ExamplesNew place, new movement, learning, creating document, entering unknown territory

N'Ko Form: `ߣ ⟦t⟧ : new⟦P⟧ ; d=⟦dist⟧ ; k=⟦support⟧`

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9. Place-Shift — ߠ (U+07E0)

AspectDescription
VisualA character with clear directionality, moving through space. The stroke travels.
SemanticThe trajectory has moved in physical or semantic place space. Context has shifted.
DetectsLocation class change coupled to dynamics
UI AffordanceMove/Drag — Drag-and-drop repositioning. The action relocates something. Visual: object follows finger with physics.
Motion SignatureCarrying gesture — Hand moving while holding. Translation through space with care.
ExamplesMoving rooms, changing environments, contextual shift, moving files, reordering

N'Ko Form: `ߠ ⟦t*⟧ : ⟦P_from⟧ → ⟦P_to⟧ ; ↪ ⟦claim_sigil⟧ ; c=⟦conf⟧`

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10. Echo — ߥ (U+07E5)

AspectDescription
VisualDoubled strokes, reflection implied. The character sees itself in the past.
SemanticA temporal pattern has repeated. Not just returning, but replicating a sequence. Memory recognizing memory.
DetectsPattern match to prior episode
UI AffordanceRecall/Suggest — System offers similar from history. The action surfaces déjà vu. Visual: ghost overlay of past pattern.
Motion SignatureRhythmic repetition — The same gesture again, like tapping a beat. The body as metronome.
ExamplesRoutine, habit, rhythmic pattern, autocomplete, "recently used"

N'Ko Form: `ߥ ⟦t0–t1⟧ : ≈ ⟦E#⟧ ; sim=⟦s⟧ ; refs=⟦n⟧`

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Sigil Quick Reference

SigilNameDetectsUI AffordanceGesture
ߛStabilizationDispersion ↓Lock/ConfirmClosing grip
ߜDispersionSpread ↑Expand/ExploreOpening hands
ߕTransitionChange pointSwitch/NavigateQuick swipe
ߙReturnRe-entryBack/HomeCircling back
ߡDwellSustained stayLong-pressPalm settled
ߚOscillationAlternationToggle/CompareWaving hand
ߞRecoveryReturn latencyRestore/UndoRegaining balance
ߣNoveltyNew basinCreate/NewReaching forward
ߠPlace-ShiftLocation changeMove/DragCarrying gesture
ߥEchoPattern repeatRecall/SuggestRhythmic repetition

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Design Principles

### 1. Sigils Are Operators, Not Decorations
Each sigil has precise computational meaning. They are not aesthetic choices but typed markers in a formal system.

### 2. Motion Grounds Meaning
Every sigil connects to a human gesture. This isn't metaphor—it's the origin. The z-trajectory that triggers a claim was produced by a body in motion.

### 3. UI Echoes Embodiment
When you perform a "closing grip" gesture and see a Stabilization sigil, the interface acknowledges what your body already knows.

### 4. Sigils Are Stable
The 10 operator sigils are locked. They will not change. This allows the system to be learnable and the corpus to remain coherent.

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Implementation Notes

Unicode Points

typescript
const SIGILS = {
  stabilization: '\u07DB',  // ߛ
  dispersion: '\u07DC',     // ߜ
  transition: '\u07D5',     // ߕ
  return: '\u07D9',         // ߙ
  dwell: '\u07E1',          // ߡ
  oscillation: '\u07DA',    // ߚ
  recovery: '\u07DE',       // ߞ
  novelty: '\u07E3',        // ߣ
  placeShift: '\u07E0',     // ߠ
  echo: '\u07E5',           // ߥ
} as const;

### Font Requirements
N'Ko requires proper font support. Recommended:
- Noto Sans NKo — Good coverage, clean rendering
- Ebrima — Windows system font with N'Ko support
- Harmattan — Designed for N'Ko specifically

### Directionality
N'Ko is right-to-left. When embedding sigils in LTR contexts, use Unicode bidirectional controls or CSS `direction: rtl` on containing elements.

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Part of the N'Ko Digital Ecosystem — Comp-Core

Promotion Decision

Attach run IDs, datasets, metrics, and reproduction commands.

Source Anchor

Comp-Core/docs/nko-ecosystem/SIGIL_SEMANTICS.md

Detected Structure

Method · Evaluation