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Latent Representation Overview

- `EchelonCore` - `LatentUpdater` - `SimpleLatentUpdater` - `LearnedLatentUpdater` - `DellLatentUpdater` - `SANPipeline` - `DiffusionService` - `ClaimBridge`

Embodied Trajectory Systems architecture technical paper candidate score 36 .md

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Latent Representation Overview

The representation layer is where raw body data becomes a compact state that the
rest of the system can use.

The current source does not justify saying there is one canonical "LIM-RPS"
runtime brain. The verified names are:

  • `EchelonCore`
  • `LatentUpdater`
  • `SimpleLatentUpdater`
  • `LearnedLatentUpdater`
  • `DellLatentUpdater`
  • `SANPipeline`
  • `DiffusionService`
  • `ClaimBridge`

`LIM-RPS` remains a real term in older/research code, especially
`motion-bridge/src/lim_rps.rs`, but docs should treat it as historical/research
vocabulary unless discussing that file directly.

Problem

Raw body data is not a clean control signal:

  • mocopi bones are high-dimensional;
  • camera pose can drop or mirror;
  • watch data arrives at a different rate;
  • phone IMU and camera features have different noise;
  • MotionMix BodyTruth can stall if the hub is overloaded.

The representation layer exists to make those signals usable by audio, visuals,
AirDeck, and inscription.

Verified Representation Pieces

`EchelonCore`:

- lives in Rust `cc-brain`;
- owns state machine, latent updater, lexicon controller, sensor buffer, temporal
state, and related adapters;
- exposes FFI reads such as `echelon_get_latent`,
`echelon_get_lexicon`, and `echelon_get_dynamics_128`.

`LatentUpdater`:

  • is the Rust trait for latent update backends;
  • currently has simple, learned, and DELL implementations.

`EchelonBridge`:

  • is the Swift runtime coordinator;
  • defaults to backend `.simple` unless a call site selects another backend;
  • caches pose, mocopi, pocket IMU, and watch features.

`getDynamics128()`:

- is a Swift overlay helper that starts from Rust dynamics and overlays pose,
modality mask, mocopi, pocket IMU, and watch features.

`SANService`:

  • runs Rust SAN against the Echelon core;
  • loads `san_weights.bin` and `san_manifest.json`;
  • logs training/capture frames through `SANTrajectoryLogger`.

`DiffusionService`:

  • builds a dynamics vector for generation;
  • uses a temporary 104D encoder input;
  • calls `ConditioningEncoder` and `FlowGenerator1Step` when available.

Documents In This Section

- [128d-canonical-vector.md](128d-canonical-vector.md): audits the competing
128D paths and the slot conflicts.
- [dell-architecture.md](dell-architecture.md): explains what DELL is in source
and what is not proven.
- [echelon-bridge.md](echelon-bridge.md): documents the Swift/Rust runtime loop.
- [equilibrium-diffusion.md](equilibrium-diffusion.md): corrects diffusion
claims and explains the one-step flow path.
- [lim-rps-theory.md](lim-rps-theory.md): term audit and demotion of old
overclaims.

Correct Language

Use:

text
EchelonCore computes and publishes body state.
LatentUpdater selects the body-state update strategy.
SAN consumes Echelon state and emits output parameters.
DiffusionService contains a CoreML conditioned one-step flow path.
ClaimBridge maps dynamics to controlled N'Ko motion claims.

Avoid:

text
LIM-RPS is the heart of the system.
The 16D latent is the heart of everything.
LIM-RPS and diffusion are the same deployed model.
SAN was trained on DELL output.
The current runtime is a full 128D diffusion model.

Promotion Decision

Promote into a technical note or architecture paper with implementation anchors.

Source Anchor

computational-choreography/03-latent-representation/overview.md

Detected Structure

Method · Code Anchors · Architecture